Peter , Jones and Linnea, Landin and Aisha, McLean and Mordechai, Juni and Larry, Maloney and Marko, Nardini and Tessa, Dekker (2020). Efficient visual information sampling develops late in childhood 2016-2019. [Data Collection]. Colchester, Essex: UK Data Service. 10.5255/UKDA-SN-854078
In playgrounds, traffic and around the house, we are at continuous risk of bodily injury. Children are particularly accident-prone, as reflected in the disproportionally high accident-rates of pedestrians aged 15 year and younger. In recent years many researchers, including myself, have made considerable strides in understanding how visuomotor abilities improve across development. Despite these advances in understanding, current approaches do not consider how children adjust for their changing abilities to avoid unnecessary bodily risk during everyday visuomotor decisions. For example, children are less efficient than adults at avoiding incoming traffic when crossing busy roads. Do they account for this correctly by waiting for larger gaps between cars before crossing?
Economic decision-making theories will be employed to model children's visuomotor choices. Economists identify the best financial investments by trading-off probabilities of positive and negative monetary outcomes. Likewise, such tactics can identify the best movement strategy (e.g., when to cross) that maximises safety and efficiency (e.g., avoids accidents but utilises safe gaps in traffic). This has proven very effective for modelling mature visuomotor behaviour, showing that adults often choose movements that optimise performance. Recently I pioneered this approach with children, showing that children aged 6 to 11 years make riskier visuomotor choices than adults during manual reaching. To understand and reduce the effects of risky action selection on childhood injury, we must characterise more broadly how visuomotor decision-making develops, and understand which neurocognitive processes drive this change. A combination of precise behavioural tests, mathematical modelling and neuroimaging will be used to address these fundamental questions.
This proposal consists of 3 main objectives that each form a necessary step towards understanding children's movements under real risk in real world situations; These are to (1) characterise children's risky visuomotor decisions in realistic circumstances, including whole-body movements and poor eye-sight, (2) identify which basic mental processes underlie children's immature visuomotor choices, and (3) investigate how these might be improved through training. By characterising changes in visuomotor decision-making in detail at the behavioural and neural level, these objectives will significantly advance our understanding of the developing visuomotor system in action and the mechanisms of visuomotor decision-making. Moreover, this project has great translational potential for improving childhood safety and well being in everyday life, by informing educational programs and generating new ideas for interventions to improve safety.
Data description (abstract)
The aim of the study was to investigate how the ability to trade off the benefits of visual information against the costs of this information develops during childhood adolescence and adulthood. We tested this by asking participants to sample dot location cues to find a fish hidden on a touchscreen for points. However, each location cue came at a cost, so the more cues you gather, the less points you can win for finding the fish. By measuring in a separate (fixed) condition how the likelihood of finding the fish increased with more dot-cues, we were able to predict the score-maximising strategy for each individual. We then tested if children, adolescents, and adults were able to identify this ideal strategy - we found that while adults did, children tended to sample fewer dots then they should have to maximise score, and also used more inconsistent sampling strategies.
We also used these data to analyse whether children use the same visual averaging strategies as adults do. As part of localising the target participants are asked to locate the middle of a cloud of dot location cues. To test whether children use the same strategy to compute the middle (in the current task the best strategy that will yield most points is the arithmetic mean) we compared their estimates of the mean with the output of various different mean computation strategies.
Data creators: |
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Sponsors: | Economic and Social Research Council | ||||||||||||||||||||||||
Grant reference: | ES/N000838/1 | ||||||||||||||||||||||||
Topic classification: |
Science and technology Education Psychology |
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Keywords: | visual sampling, decision making, risk-taking, child development, cost-benefit tradeoff | ||||||||||||||||||||||||
Project title: | Using economic theory to understand children's risky visuomotor decisions | ||||||||||||||||||||||||
Alternative title: | The development of perceptual averaging: learning what to do, not just how to do it | ||||||||||||||||||||||||
Grant holders: | Tessa Dekker | ||||||||||||||||||||||||
Project dates: |
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Date published: | 07 May 2020 15:47 | ||||||||||||||||||||||||
Last modified: | 07 May 2020 15:47 | ||||||||||||||||||||||||
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Using economic theory to understand children's risky visuomotor decisions |